Week six is very busy and I am currently on schedule with the projects deliverables, so let me catch you up on the progress. “Industrial design philosophy is the rendering process from blue sky concept, prototype, to a finished product. Specifically how does one convey and deliver the idea and use lines to interpret those structures? How can we facilitate a smooth integration of linear creativity into modular design, the plausible idea of 3D from 2D?” An article from Architectural Services and Consultation descries the abstract and scale less form of line weight and hatching techniques using during concept sketching to emphasis translating geometrical information across plainer 2D weightless dimension. This graphical study places rigorous and iterative process on translating density into depth with the intent of exploring new spatial and qualitative effects while concentrating on latent patterns. They show this conceptually with outlined sketches with the 3D projected view from the 2D surface. Variable Projects is an award-winning design and research office with a focus on architecture elements, computations, and fabrications. Using this artist’s research and expressions I hope to incorporate their findings along with ours into a 3D desktop system to scan an image and replicate similar imaging processing. (1) http://www.variableprojects.com/#/computational-drawings-1/
I have reached out and am currently working with the assistant professor of art and design, Dr. Kimberly Loken here at University of Wisconsin-Stout for her professional theory and how she conveys the idea and process to her lectures. With permission I have obtained some sample industrial design images created by the university student community that later will be vital in the test phase of the program I am developing. The theory is to create a new dynamic system incorporating processing with and a robotic system. The deliverable is achieved with a bit dot map file created when the user imports his/her fished industrial sketch image and the program deconstructs those lines into height profiles. Later (In development) the dot map file with be meshed to create a polysurface that the robot will follow via the extrusion head.
Since this is a niche market the application and need is but in high demand since little research is conducted. With this technology filler material is not consumed to build a full object but just the shell of the object. This allows for quick prototyping capability while obtaining the idea of what the artist is trying to convey. Product design, pitching ideas, connecting people, problem solving, and sketching are target words for this project and application. Plausible future application would be to develop this towards the medical field for skin graphs and retina regeneration if micro stepping printing is achievable.